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zerd in numbers

Size, test count, built-in surface and before-and-after measurements, taken from this repo.

Measured from this repo unless it says otherwise.

Codebaseabout 25k lines of Rust, plus 8k lines of tests
Testsabout 500, all offline (a scripted model, no network), around 20 seconds
Surface21 built-in tools, 19 skills, 7 model roles, 10 hook points, 7 approval modes
System promptabout 3k tokens for a small-window model, 4.1k with the skill list
History480+ commits, one person

Before and after, each taken from the commit that fixed it (measured on the Python version; the Rust port keeps the same logic):

WhatBeforeAfter
Prompt token budget per task1.5M300k
Context replay without clearing old results3.4x the input tokensbaseline (clearing turned back on)
System prompt~1,990 tokens~1,140, then held under a cap
Sub-agent in a review spawning its own challenger80k tokens, 4 minutesnone, 150s limit per sub-agent
Search index of a large repo (24k files)13.7s cold1.2s warm
Broad grep on the same repo5.1s1.1s
Model calls that only updated a todo list31 of 113 in the benchmarkrides along with the next real call